Companions · Strays

Dragon

no element boss fireproof huge immovable stray only
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Vharzul, the Ember Wyrm: the skull boss of the Sunken Hall, crimson scales over an ember-gold belly. Every blow it deals is telegraphed a phase ahead; its fire leaves burning ground, its tail turns on a flanker, and at half strength it calls its whelps. Fire resist blunts it; nothing tames it.

Element
none
Temperament
—
Role
—
Movement
4 tiles a phase
Squad points
40

Stats by level

A stray's HP and damage in a duo fight at each stray level, standing alone. In the largest squads each stray has a little less of both, and an elite has more HP (see the strays page).

Stray levelHPBiteTail SweepWing BuffetFire BreathEmber Rain
1250161182011
3250161182011
5250161182011
7250161182011
10250161182011

Kit

Base numbers. A stray always has its whole kit; your companion unlocks the same skills by level. Everyone can also Shove.

SkillCostUnlockNumbersWhat it does
BiteActionlevel 1range 3 · 16 damageA long-necked bite three tiles out, searing hot: half of it is fire.
Tail SweepActionlevel 2cone 2 · 11 damage · push 2 · cooldown 1The bladed tail whips an arc beside and behind it and throws whoever it hits two tiles back.
Wing BuffetActionlevel 4all around, radius 2 · 8 damage · push 2 · slowed 1 round · cooldown 2Both wings beat at once: everyone within two tiles is thrown back and slowed.
Fire BreathActionlevel 6cone 3 · 20 damage · burning 2 rounds · leaves fire · cooldown 2A cone of flame three tiles long. It burns, and the ground it touches keeps burning for two rounds.
Ember RainActionlevel 63x3 at range 6 · 11 damage · leaves fire · cooldown 1Embers fall on a circle up to six tiles away and set the ground alight; once it rears up, two more circles fall beside it.
Call WhelpsActionlevel 6cooldown 3A call into the dark: two ember whelps crawl from the cracks beside it.
RoarBonuslevel 6all around, radius 3 · slowed 1 round · cooldown 3A roar that slows everyone within three tiles. It deals no damage.

Where to find it

It never wanders the world: you meet it only in a fight, in the encounters that call for it.

Numbers and tables live from the game engine · guide data 83deef6f27ddca8f