A sly little rogue that slips through gaps. It hunts the companion, keeps clear of the hero and pounces on anything knocked down.
- Element
- none
- Temperament
- sly
- Role
- trickster
- Movement
- 6 tiles a phase
- Squad points
- 2
Stats by level
A stray's HP and damage in a duo fight at each stray level, standing alone. In the largest squads each stray has a little less of both, and an elite has more HP (see the strays page).
| Stray level | HP | Knuckle Tap | Glimmer Flick | Lights Out |
|---|---|---|---|---|
| 1 | 18 | 6 | 9 | 18 |
| 3 | 22 | 7 | 11 | 22 |
| 5 | 23 | 8 | 11 | 22 |
| 7 | 26 | 7 | 10 | 21 |
| 10 | 27 | 7 | 10 | 21 |
As your companion, at your duo's level (before gear):
| Level | HP | Knuckle Tap | Glimmer Flick | Lights Out |
|---|---|---|---|---|
| 1 | 60 | 5 | locked | locked |
| 5 | 61 | 5 | 7 | locked |
| 10 | 62 | 5 | 7 | 14 |
Kit
Base numbers. A stray always has its whole kit; your companion unlocks the same skills by level. Everyone can also Shove.
| Skill | Cost | Unlock | Numbers | What it does |
|---|---|---|---|---|
| Knuckle Tap | Action | level 1 | adjacent · 5 damage | A sharp tap at a foe next to you. |
| Glimmer Flick | Action | level 2 | shot, range 5 · 7 damage · ignores cover · cooldown 1 | Flick a glimmering pebble at a foe, around any cover in the way. |
| Nook Slip | Bonus | level 4 | next hit +3 · +3 move · cooldown 2 | Slip away through the gaps: extra movement that never provokes, and the next hit lands harder. |
| Ear Wrap | Bonus | level 6 | self shielded 4 · cooldown 3 | Wrap those big ears around yourself for a small shield. |
| Lights Out super, 60 Spirit | Action | level 8 | range 4 · 14 damage · prone 1 round | Strike from behind and knock the target down. |
Where to find it
- glimmer, out at dawn, day, dusk, night
- rootways, out at dawn, day, dusk, night
Taking it in
Its tell: “Something taps the stone just out of your lantern light.”
- Likes: Offer a treat
- Dislikes: Show strength
- Duo bond level needed: 3