Companions · Strays

Stripple

no element steady guardian
On this page

A steady, striped guardian. It holds the line beside its friends, then gangs up with them on one target once the line moves.

Element
none
Temperament
steady
Role
guardian
Movement
4 tiles a phase
Squad points
4

Stats by level

A stray's HP and damage in a duo fight at each stray level, standing alone. In the largest squads each stray has a little less of both, and an elite has more HP (see the strays page).

Stray levelHPNub NudgeLong StrideHoof DrumQuake Drum
12079915
3239111118
5259111119
7288101017
10289101018

As your companion, at your duo's level (before gear):

LevelHPNub NudgeLong StrideHoof DrumQuake Drum
1645lockedlockedlocked
565566locked
106656610

Kit

Base numbers. A stray always has its whole kit; your companion unlocks the same skills by level. Everyone can also Shove.

SkillCostUnlockNumbersWhat it does
Nub NudgeActionlevel 1adjacent · 5 damageA nudge of the nubs at a foe next to you.
Long StrideActionlevel 2dash 4 · 6 damage · push 1 · cooldown 1Dash in a straight line, hit the first foe in the way and knock it back.
Hoof DrumActionlevel 4all around, radius 1 · 6 damage · slowed 1 round · cooldown 2Drum the ground and slow every foe around you.
Dapple FadeBonuslevel 6self shielded 4 · cooldown 3Fade into the dappled light behind a small shield.
Quake Drum super, 60 SpiritActionlevel 8all around, radius 1 · 10 damage · prone 1 roundA drum so hard the ground shakes: every foe around you is knocked down.

Where to find it

  • woodland, out at dawn, night

Taking it in

Its tell: “Stripes stand very still between the trunks.”

  • Likes: Wait calmly
  • Dislikes: Show strength
  • Duo bond level needed: 2

How taking in a stray works

Numbers and tables live from the game engine · guide data efe9f6f7b2939f75