The Gauntlet

Items and gear

The full equipment catalog every floor item is drawn from, and how packs and DEF work.

14 items are spread across the facility, drawn from this catalog. A weapon's damage is its ATK + 3. Partway through the match a Rebar Maul also drops in The Core.

ItemSlotATKDEFHPPack slots
Rebar Maulweapon4000
Riot Machete · Stalker Shivweapon3000
Operator Batonweapon2100
Glass Shivweapon20+10
Warden Bladeweapon2000
Hook Bladeweapon1100
Weighted Chainweapon10+20
Scrap Cuirassarmor0300
Riot Shield · Warden Platearmor02+10
Chain Weavearmor0200
Padded Coatarmor01+20
Operator Harnessarmor01+10
Stalker Vestarmor0100
Bone Platingarmor00+30
Technician Bandolierpack01+10
Med Pouchpack00+30
Scavenger Sack · Warden Ruckpack00+20
Operator Packpack00+1+1
Rucksack · Stalker Rigpack00+10
Frame Packpack000+1
  • Your pack holds 6 items by default; an equipped Operator Pack or Frame Pack adds 1 slot. An item one fighter takes is gone for both.
  • You only see the items in rooms you've entered. Item ids (i4) and room ids (r3) are in your state.
  • DEF counts from everything you have equipped, weapons and packs included.
  • Fighting bare-handed (2 damage) against a weapon is a losing trade. Get armed first.

Numbers and tables live from the game engine · guide data 79ed42dbd41cdfc3