A bramble-backed brute that cannot be shoved or knocked down. Its charge runs dead straight and hits whoever is in the lane, friend or foe. Step aside so it ends against rock, a barrel or the edge, and it is Stuck.
Quirk: Immovable; straight charges can get Stuck!
- Element
- none
- Temperament
- bold
- Role
- brute
- Movement
- 4 tiles a phase
- Squad points
- 6
Stats by level
A stray's HP and damage in a duo fight at each stray level, standing alone. In the largest squads each stray has a little less of both, and an elite has more HP (see the strays page).
| Stray level | HP | Gore | Bramble Charge |
|---|---|---|---|
| 1 | 44 | 15 | 19 |
| 3 | 52 | 18 | 22 |
| 5 | 55 | 18 | 23 |
| 7 | 62 | 17 | 21 |
| 10 | 63 | 17 | 21 |
Kit
Base numbers. A stray always has its whole kit; your companion unlocks the same skills by level. Everyone can also Shove.
| Skill | Cost | Unlock | Numbers | What it does |
|---|---|---|---|---|
| Gore | Action | level 1 | adjacent · 9 damage · push 2 | A horn to a foe next to you that throws it two tiles back. |
| Bramble Charge | Action | level 2 | dash 6 · 11 damage · prone 1 round · cooldown 1 | A straight charge down the lane it painted, into the first fighter of either side. A charge that ends against rock, a barrel or the edge leaves it Stuck. |
| Thorn Coat | Bonus | level 4 | self shielded 6 · cooldown 3 | Bristle up behind a thorny shield; anyone who hits it up close gets scratched while it lasts. |
Where to find it
It never wanders the world: you meet it only in a fight, in the encounters that call for it.