A fire-tailed sprinter. In a fight it charges straight at whoever looks softest and shrugs off the hits it takes on the way in.
- Element
- fire
- Temperament
- bold
- Role
- striker
- Movement
- 6 tiles a phase
- Squad points
- 3
Stats by level
A stray's HP and damage in a duo fight at each stray level, standing alone. In the largest squads each stray has a little less of both, and an elite has more HP (see the strays page).
| Stray level | HP | Nip | Flare Dash | Inferno |
|---|---|---|---|---|
| 1 | 20 | 10 | 13 | 24 |
| 3 | 23 | 12 | 16 | 28 |
| 5 | 25 | 12 | 16 | 29 |
| 7 | 28 | 11 | 15 | 27 |
| 10 | 28 | 11 | 15 | 27 |
As your companion, at your duo's level (before gear):
| Level | HP | Nip | Flare Dash | Inferno |
|---|---|---|---|---|
| 1 | 64 | 6 | locked | locked |
| 5 | 65 | 6 | 8 | locked |
| 10 | 66 | 6 | 8 | 14 |
Kit
Base numbers. A stray always has its whole kit; your companion unlocks the same skills by level. Everyone can also Shove.
| Skill | Cost | Unlock | Numbers | What it does |
|---|---|---|---|---|
| Nip | Action | level 1 | adjacent · 6 damage | A quick bite at a foe next to you. |
| Flare Dash | Action | level 2 | dash 4 · 8 damage · leaves fire · cooldown 1 | Dash in a straight line and hit the first foe in the way, leaving a trail of fire behind. |
| Brave Howl | Bonus | level 4 | all around, radius 3 · allies shielded 3 · cooldown 3 | A howl that shields every ally close by. |
| Warm Up | Bonus | level 6 | next hit +3 · +10 Spirit · cooldown 3 | Stoke up: the next hit lands harder, and it builds a little Spirit. |
| Inferno super, 60 Spirit | Action | level 8 | line 5 · 14 damage · burning 2 rounds · leaves fire | A line of flame that burns everything in it and sets the ground alight. |
Where to find it
- meadow, out at day, dusk
Taking it in
Its tell: “It stamps the ground and meets your gaze.”
- Likes: Show strength
- Dislikes: Wait calmly
- Duo bond level needed: 0