A mossy homebody. It holds its ground in cover and on high ground, heals and shields its friends, and roots anyone who comes too close.
- Element
- moss
- Temperament
- calm
- Role
- guardian
- Movement
- 4 tiles a phase
- Squad points
- 3
Stats by level
A stray's HP and damage in a duo fight at each stray level, standing alone. In the largest squads each stray has a little less of both, and an elite has more HP (see the strays page).
| Stray level | HP | Bump | Root Grip | Bramble Ward |
|---|---|---|---|---|
| 1 | 20 | 7 | 7 | 12 |
| 3 | 23 | 9 | 9 | 14 |
| 5 | 25 | 9 | 9 | 15 |
| 7 | 28 | 8 | 8 | 14 |
| 10 | 28 | 9 | 9 | 14 |
As your companion, at your duo's level (before gear):
| Level | HP | Bump | Root Grip | Bramble Ward |
|---|---|---|---|---|
| 1 | 64 | 5 | locked | locked |
| 5 | 65 | 5 | 5 | locked |
| 10 | 66 | 5 | 5 | 8 |
Kit
Base numbers. A stray always has its whole kit; your companion unlocks the same skills by level. Everyone can also Shove.
| Skill | Cost | Unlock | Numbers | What it does |
|---|---|---|---|---|
| Bump | Action | level 1 | adjacent · 5 damage | A sturdy shove of a headbutt at a foe next to you. |
| Root Grip | Action | level 2 | range 2 · 5 damage · rooted 1 round · cooldown 1 | Roots grab a foe a short way off and hold it in place. |
| Shell Up | Bonus | level 4 | self shielded 6 · cooldown 3 | Curl up behind a thick shell of moss. Shares its cooldown with Mend Moss. |
| Mend Moss | Action | level 6 | range 2 · heals 8 · leaves moss · cooldown 3 | Heal anyone nearby and grow a bed of moss under them. Moss heals whoever stands on it, and fire spreads over it. |
| Bramble Ward super, 60 Spirit | Action | level 8 | 3x3 at range 3 · 8 damage · rooted 1 round · leaves moss | Brambles burst up across a patch of ground, hurting and rooting every foe in it. |
Where to find it
- rootways, out at dawn, day, dusk, night
- woodland, out at dawn, night
Taking it in
Its tell: “It rests beneath the leaves, unhurried.”
- Likes: Wait calmly
- Dislikes: Show strength
- Duo bond level needed: 0