Strays that think

Strays now weigh every move like BG3's creatures do, each species in its own style, and phases are 30 seconds.

  • A new brain for the strays. Every phase each stray scores every skill on every target from every tile it can reach, plus where it ends up standing, in the manner of Larian's combat AI. Each species fights in its own style: the Cindle charges the softest target, the Mossle holds its ground and heals, the Driplet keeps its distance, the Nookle hunts the companion, the Stripple holds the line, the Tussle shoves you into trouble.
  • Faster turns. A phase now lasts 30 seconds (it was 45).
  • Strays in duo fights hit a little less hard than before, to match their sharper play.